PWND
This rocket arena shooter was developed intermittently over many years at The Workshop. Initially, my focus was on the 3Cs and animation. Later, I shifted to gameplay design, where I helped develop the weapons and abilities. In the final year of development, I served as Creative Director, overseeing the project while continuing to contribute to design.
Art Credits
Lead Concept Artist: Dylan Scher
Concept Artists: Ameorry Luo, Amanda Kiefer
Character Artists: Gary Huang, James Edwards