PWND

This rocket arena shooter was developed intermittently over many years at The Workshop. Initially, my focus was on the 3Cs and animation. Later, I shifted to gameplay design, where I helped develop the weapons and abilities. In the final year of development, I served as Creative Director, overseeing the project while continuing to contribute to design.

Art Credits

Lead Concept Artist: Dylan Scher

Concept Artists: Ameorry Luo, Amanda Kiefer

Character Artists: Gary Huang, James Edwards

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