About

I’m an award-winning game designer specializing in 3Cs (character, camera, controls), combat, and physics. Over my career, I’ve shipped multiple AA/AAA titles, including Gears of War 4, The Evil Within, and The Walking Dead: Saints & Sinners.

My background includes early roles in animation, making me suited to design areas that require a deep understanding of motion and attention to detail. In leadership, I’ve built and guided design teams from the initial prototype phase through to shipping and live updates.

Awards

BEST PSVR GAME

TWD: SAINTS & SINNERS

UploadVR

BEST QUEST GAME

TWD: SAINTS & SINNERS

UploadVR

BEST CHARACTER

BEHEMOTH CINEMATIC TRAILER

Digital Creation Genie Awards

BEST ANIMATED VIDEOGAME

ULTIMATE SPIDERMAN

Annie Awards

STUDENT ARTIST OF THE YEAR

TRADITIONAL ART

Utah State Art Competition

DISQUALIFIED FOR PLAGIARISM*

TRADITIONAL ART

‘Reflections’ 1st Grade Art Competition

*Work not plagiarized.

NOMINEE: BEST VR/AR GAME

TWD: SAINTS & SINNERS

The Game Awards

NOMINEE: BEST AR/VR GAME

TWD: SAINTS & SINNERS

D.I.C.E. Awards

NOMINEE: CONTROL DESIGN, VR

TWD: SAINTS & SINNERS

NAVGTR Awards

NOMINEE: DIRECTION IN VR

TWD: SAINTS & SINNERS

NAVGTR Awards

MASTERS AWARD

TRADITIONAL ART

Utah State Art Competition


Shipped Titles

The Walking Dead: Saints & Sinners, Game Director – 2020 (Skydance Interactive)

PWND, Creative Director – 2017 (Skydance Interactive)

Gears of War 4, Designer – 2016 (The Workshop Entertainment)

ADR1FT, Animator – 2016 (The Workshop Entertainment)

The Evil Within, Additional Animation Direction – 2014 (The Workshop Entertainment)

Sorcery, Cinematic Director – 2012 (The Workshop Entertainment)

Spiderman 3, Animator – 2007 (Treyarch)

Ultimate Spiderman, Animator – 2005 (Treyarch)