About
I’m an award-winning game designer specializing in 3Cs (character, camera, controls), combat, and physics. Over my career, I’ve shipped multiple AA/AAA titles, including Gears of War 4, The Evil Within, and The Walking Dead: Saints & Sinners.
My background includes early roles in animation, making me suited to design areas that require a deep understanding of motion and attention to detail. In leadership, I’ve built and guided design teams from the initial prototype phase through to shipping and live updates.
Awards
BEST PSVR GAME
TWD: SAINTS & SINNERS
UploadVR
BEST QUEST GAME
TWD: SAINTS & SINNERS
UploadVR
BEST CHARACTER
BEHEMOTH CINEMATIC TRAILER
Digital Creation Genie Awards
BEST ANIMATED VIDEOGAME
ULTIMATE SPIDERMAN
Annie Awards
STUDENT ARTIST OF THE YEAR
TRADITIONAL ART
Utah State Art Competition
DISQUALIFIED FOR PLAGIARISM*
TRADITIONAL ART
‘Reflections’ 1st Grade Art Competition
*Work not plagiarized.
NOMINEE: BEST VR/AR GAME
TWD: SAINTS & SINNERS
The Game Awards
NOMINEE: BEST AR/VR GAME
TWD: SAINTS & SINNERS
D.I.C.E. Awards
NOMINEE: CONTROL DESIGN, VR
TWD: SAINTS & SINNERS
NAVGTR Awards
NOMINEE: DIRECTION IN VR
TWD: SAINTS & SINNERS
NAVGTR Awards
MASTERS AWARD
TRADITIONAL ART
Utah State Art Competition
Shipped Titles
The Walking Dead: Saints & Sinners, Game Director – 2020 (Skydance Interactive)
PWND, Creative Director – 2017 (Skydance Interactive)
Gears of War 4, Designer – 2016 (The Workshop Entertainment)
ADR1FT, Animator – 2016 (The Workshop Entertainment)
The Evil Within, Additional Animation Direction – 2014 (The Workshop Entertainment)
Sorcery, Cinematic Director – 2012 (The Workshop Entertainment)
Spiderman 3, Animator – 2007 (Treyarch)
Ultimate Spiderman, Animator – 2005 (Treyarch)